Spine Documentation
Below you will find comprehensive documentation for using Spine. Other resources for getting help include the Spine FAQ and Spine forum.
Trình soạn thảo
- Spine User Guide
Learn how to use all of Spine's features, from start to finish. - Videos
Videos hướng dẫn nhanh bạn cách sử dụng Spine. - Cheat Sheet
Many of the hotkeys available in Spine in a condensed form. - Changelog
Details about what’s new in each version of the editor. - Roadmap
See our plans and development progress for both the Spine editor and Spine Runtimes, subscribe for issue status notifications, and submit your own issues, ideas, and bug reports.
Thư viện thực thi
- Spine Runtimes Guide
Learn how to load, render, and manipulate skeletons in your applications using the Spine Runtimes. - Using spine-unity
- Using spine-ue
- Using spine-godot
- Using spine-phaser
- Using spine-flutter
- Using the Spine Web player
- Using spine-c
- Using spine-cpp
- Using spine-sdl
Other links:
- Skeleton Viewer
A tool to load and display exported skeleton data. - Spine Runtime terminology
Terminology used throughout the Spine Runtimes. - JSON format
Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools. - Binary format
Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools. - Atlas format
Runtimes load this data to display images efficiently. - Super Spineboy
An example platformer game showing how Spine can be used. All code and assets are included.