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Unity
Discuss using Spine with Unity and the spine-unity runtime.
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Spine-Unity 4.0 to 4.1 Upgrade Guide
Unity
4
4 câu trả lời
Spine-Unity 3.8 to 4.0 Upgrade Guide
Unity
20
20 câu trả lời
Spine-Unity 3.7 to 3.8 Upgrade Guide
Unity
34
34 câu trả lời
Spine-Unity 3.6 to 3.7 Upgrade Guide
Unity
15
15 câu trả lời
Noteworthy Spine-Unity Topics
Unity
16
16 câu trả lời
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 câu trả lời
Strange behavior after AddAnimation on Empty track under special conditions
Runtimes
Unity
Hi, I am here again with problems partially related to the SkeletonAnimation.Update(0) call. I checked the documentation here https://esotericsoftware.com/spine-api-reference#...
10
10 câu trả lời
T
Problem when export file to Unity
Runtimes
Unity
IWhen I export the Spine file, I get 2 .png image files and images of the frame by frame animations I exported before. Then, when I import it into Unity, the message below app...
7
7 câu trả lời
S
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
Runtimes
Unity
Core Issue I'm experiencing inconsistent depth occlusion behavior with Spine skeletons in my Unity 2D game. Despite multiple shader modifications, I'm still encountering unexp...
14
14 câu trả lời
M
部分换装的时候遇到的问题
Runtimes
Unity
按照spine的示例项目,使用图片对Spine的SkeletonGraphics进行操作,替换部分图片,但是替换之后发现装备居然是两份了,如图所示,图一展示的是从图集里面读取的武器,图二我用空白图替换了武器,图三我用一样的武器图片重新替换,但是变成了两把武器,可能是哪里引入的问题呢。 ` private IEnumerator ChangeWeap...
13
13 câu trả lời
S
URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
Runtimes
Unity
2DHD風の絵を作りたいとなり、3D空間にSpineモデルを配置し、URP/Spine/Skeleton Litシェーダーを使用しています。 キャラの動きが複雑なため、一部モデルでパーツをフェードさせて別のパーツにするというアニメーションを行っています。 その際、Litシェーダーを使用していると半透明箇所が白くなり、発光しているような印象を受けます...
6
6 câu trả lời
S
about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
Runtimes
Unity
My game uses numerous semi-transparent textures, so I'm facing an issue: when many semi-transparent textures overlap, they create an unattractive X-ray-like layering effect. T...
25
25 câu trả lời
Changing spine material at runtime (Unity)
Runtimes
Unity
Hello everyone, My situation is the following (Unity): we have our character (it has lots of skins), and want to have the character silhouette (with same skin) show when it is...
6
6 câu trả lời
E
Can I Change attachment color?
Unity
17
17 câu trả lời
SkeletonGraphic with multiple atlases and GetRemappedClone
Runtimes
Unity
Hello, we are attempting to use SkeletonGraphic with our character that has 10 atlas textures, and turning on "multiple canvasrenderers" seemed to work initially. However, our...
6
6 câu trả lời
S
about unity spine draw call
Runtimes
Unity
Hi guys I'm creating trees (I've drawn many types of leaves and trunks, each leaf and trunk is a separate texture). My plan is to first use Spine's texture packer to output tw...
6
6 câu trả lời
S
How can I make some leaf animations like in Ori
Runtimes
Unity
[ not the flying leaf, i mean the animations of the part of green leaf these green leaf look like very elasticity. is it made by mesh in spine ? or shader in Unity ?
4
4 câu trả lời
S
about multiply actors in a same project
Runtimes
Unity
If I put multiple characters in the same Spine project, and they all share the same root bone, can I edit their individual positions at runtime without affecting their animati...
4
4 câu trả lời
Spine atlas asset deletes materials when material content updates
Runtimes
Unity
I'm using Unity with spine assets, in URP. The characters use a designated material made with shadergraph and the material is applied within the designated Spine Atlas Asset. ...
6
6 câu trả lời
T
Skeleton shader
Runtimes
Unity
I don't see SkeletonGhost shader after I import runtime unity. How I can get it ?
0
0 câu trả lời
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Unity
Discuss using Spine with Unity and the spine-unity runtime.
Spine-Unity 4.0 to 4.1 Upgrade Guide
Spine-Unity 3.8 to 4.0 Upgrade Guide
Spine-Unity 3.7 to 3.8 Upgrade Guide
Spine-Unity 3.6 to 3.7 Upgrade Guide
Noteworthy Spine-Unity Topics
Spine-Unity 4.1 to 4.2 Upgrade Guide
Strange behavior after AddAnimation on Empty track under special conditions
Problem when export file to Unity
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
部分换装的时候遇到的问题
URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
Changing spine material at runtime (Unity)
Can I Change attachment color?
SkeletonGraphic with multiple atlases and GetRemappedClone
about unity spine draw call
How can I make some leaf animations like in Ori
about multiply actors in a same project
Spine atlas asset deletes materials when material content updates
Skeleton shader
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