diamondmonster Thank you for sending your Spine project! I understand what the problem is. Your sequence animation frames have different sizes for each frame, but you need to unify the sizes of all the frames to achieve what you want. This will result in each frame being a large image with large margins, but if you enable Strip whitespace X/Y
in the texture packer settings, you can remove the margins when packing textures, so you do not have to worry about your textures becoming a waste of texture space because of the margins.