为什么导出缩放设置为0.49导出贴图会出现这样的问题,但是设置为0.5、0.51或者0.48就不会出现贴图这样的问题.

  • Misaki đã trả lời bài viết này.
    Related Discussions
    ...

    690378221 很抱歉给您添麻烦了。你能不能通过电子邮件把能重现该问题的Spine项目发给我们,以便我们能详细地研究一下?: contact@esotericsoftware.com
    只要问题能够重现,你将发送给我们的项目可以是最小的内容,删除一些骨架和动画的项目。


    Sorry for the trouble. Could you please send us the Spine project via email that can reproduce the problem so we can look into it in detail?: contact@esotericsoftware.com
    As long as the problem can be reproduced, the project you will send us can be minimal in content, with some items of the skeleton and animations removed.

    • Đã chỉnh sửa

    690378221 谢谢你发送你的Spine项目文件! 我已经确认这个问题可以重现,我们将调查原因。我们很抱歉给您带来的不便,但请您再等一等,直到我们解决这个问题。


    Thank you for sending your Spine project files! I have confirmed the problem can be reproduced. We are sorry for the inconvenience, but please wait a little longer until we fix the problem.

    690378221 只是我想让你知道我已经找到了解决这个问题的方法:似乎这个问题只发生在Resample被设置为BilinearNearest的时候,所以如果你把它设置为Bicubic,即使比例值为0.49,纹理也能正确打包。如果你很着急,请试试。


    Just I wanted to let you know I have found a workaround for this problem: It seems that this problem only occurs when Resample is set to Bilinear or Nearest, so if you set it to Bicubic, the texture will pack correctly even with a scale value of 0.49. Please try that if you are in a hurry.

      Misaki 你好,因为翻译的问题,我没有太明白你的意思,方便的话可以截图看下你那边是怎么设置纹理打包器的吗?

      • Misaki đã trả lời bài viết này.

        690378221 对不起,我的解释并不清楚! 请参考以下屏幕截图:
        Sorry my explanation was not clear! Please refer to the following screenshot:

        似乎 Bicubic 被翻译成中文为 双三次,所以请在 重新取样 选项中选择该选项。
        It seems that Bicubic is translated into Chinese as 双三次, so please select that option in the 重新取样 option.

          我已经为这个问题创建了一个问题单:
          EsotericSoftware/spine-editor745

          我尝试了几个比例值,除了 0.49 之外,还没有找到其他能引起同样问题的值。
          @690378221 我很感谢你的报告,因为如果没有你的报告,我很难注意到这个bug!


          I have created an issue ticket for this problem:
          EsotericSoftware/spine-editor745

          I have tried several scale values and have yet to find one other than 0.49 that would cause the same problem. @690378221 I appreciate your report as it would have been quite difficult to notice this bug without your report!

          Misaki 我明白了 谢谢!

          • Misaki đã thích điều này.
          17 ngày sau

          我们已经在4.1.22版本中修复了这个问题,并且已经发布。请更新并检查该问题是否得到解决。

          We've fixed it in 4.1.22, and it has been released. Please update and check if the issue is solved.