为什么导出缩放设置为0.49导出贴图会出现这样的问题,但是设置为0.5、0.51或者0.48就不会出现贴图这样的问题.
4.1版本导出问题
690378221 很抱歉给您添麻烦了。你能不能通过电子邮件把能重现该问题的Spine项目发给我们,以便我们能详细地研究一下?: contact@esotericsoftware.com
只要问题能够重现,你将发送给我们的项目可以是最小的内容,删除一些骨架和动画的项目。
Sorry for the trouble. Could you please send us the Spine project via email that can reproduce the problem so we can look into it in detail?: contact@esotericsoftware.com
As long as the problem can be reproduced, the project you will send us can be minimal in content, with some items of the skeleton and animations removed.
690378221 只是我想让你知道我已经找到了解决这个问题的方法:似乎这个问题只发生在Resample
被设置为Bilinear
或Nearest
的时候,所以如果你把它设置为Bicubic
,即使比例值为0.49,纹理也能正确打包。如果你很着急,请试试。
Just I wanted to let you know I have found a workaround for this problem: It seems that this problem only occurs when Resample
is set to Bilinear
or Nearest
, so if you set it to Bicubic
, the texture will pack correctly even with a scale value of 0.49. Please try that if you are in a hurry.
Misaki 你好,因为翻译的问题,我没有太明白你的意思,方便的话可以截图看下你那边是怎么设置纹理打包器的吗?
我已经为这个问题创建了一个问题单:
EsotericSoftware/spine-editor745
我尝试了几个比例值,除了 0.49
之外,还没有找到其他能引起同样问题的值。
@690378221 我很感谢你的报告,因为如果没有你的报告,我很难注意到这个bug!
I have created an issue ticket for this problem:
EsotericSoftware/spine-editor745
I have tried several scale values and have yet to find one other than 0.49
that would cause the same problem. @690378221 I appreciate your report as it would have been quite difficult to notice this bug without your report!
Misaki 我明白了 谢谢!
我们已经在4.1.22版本中修复了这个问题,并且已经发布。请更新并检查该问题是否得到解决。
We've fixed it in 4.1.22, and it has been released. Please update and check if the issue is solved.