Unfortunately Unity's Render Pipeline Converter
seems to be using a fixed list of URP shaders, even when creating a copy of the "Universal Render Pipeline/Simple Lit"
shader and changing only the shaders name identifier to Universal Render Pipeline/Simple Lit Copy
, it is listed as a built-in shader to be upgraded.
So you can safely ignore the false-positive spine-unity related list entries, clicking the Convert Assets
button should do nothing at these materials other than listing a an error icon with the error message "The selected asset was not upgraded. [..]".