Hello all,
I have a small problem, but it's getting annoying as I'm getting close to release the game I'm working on.
I use several Spine animated characters in my game, and I have several components that modify their properties on Update. One of them modifies the color of the Skeleton (skeleton.SetColor), and another one modifies the picture on a slot (slot.Attachment = slot.Skeleton.GetAttachment).
Both of these won't work at first in my scenes, not until an animation is played on my skeleton. Problem is, even if I try to play an animation on Start, the problem remains until another animation is played later.
Is this a known problem ? Is there a workaround ?