Hello!
I am starting to use the Spine in unity, and I'm trying to acelerate or slow an animation. I've already tried to change the "Speed" in the Animator window but nothing changes. So, searching in this forum I found a tutorial about changing the timeScale by doing that:
SetAnimation(0, "animation", true).timeScale = 0.5f;
But, I cannot find any SetAnimation method in the SkeletonMecanim which is the instance I'm using.
So my question is, how do I change the timeScale of a animation when using SkeletonMecanim?