I am not sure if this is a spine error or an unity issue. So basically I am just doing what I have done dozens of times before when importing my characters to unity. The only difference is that I am now using unity 2019 and before I have used 2018
I export my spine project as json. This outputs 3 files. Then I import these files to unity. Since the spine plugin (http://esotericsoftware.com/spine-unity-download) tries to create all the necessary files unity crashes here as I import.
The error message from Unity is
guid is uninitialized.
UnityEditorInternal.InternalEditorUtilityrojectWindowDrag(HierarchyProperty,Boolean)
UnityEngine.GUIUtilityrocessEvent(Int32,IntPtr)
Is there a way to fix this issue? What can I do?