Hi guys!
I'm a newbie in Spine, so if I am missing something please excuse me.
In one of animations I scale a bone to (1;0.5), but after I set this values and press Enter... the scale values changes back to (1;1) or to (0.99;0.99). Previously, in other animation I scaled this bone without any troubles, so I'm confused...
Could you help me?
To repeat:
- Open NinjaGG project
- Go to ANIMATE
- Open animation "left_hand_high_punch"
- Go to frame 10
- Select bone "eye_hole"
- Change scale to (1;0.5)
- Press Enter