Hi,
I'm playing with Unity and Spine to test both of this wonderful tools. I've got few problems with particles systems and my 2D meshes.
Here is a a screenshot to explain my problem:
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How can I handle z depth with Spine elements? I've tried to update the shader to use Z writing without success.
You can grab the teleporter here if you want to test too: https://www.assetstore.unity3d.com/en/#!/content/25645
Thanks for your help!