• Editor
  • Inverse Kinematics (IK) revamped and documented

Fixed the features page, thanks.

Yes, you can manipulate the IK target at runtime. The target is just a bone, so moving it is easy. The IK is applied at runtime, so you changes will be visible. Eg, if your character is standing on an uneven surface, you could move the IK target for the feet up or down and the legs will bend or extend so they will be standing exactly on the uneven surface.

There will be some fancy Unity features soon. Take a look at what Mitch has been doing!
viewtopic.php?f=7&t=3004

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epiC! thanks so much Nate, you're unparalleled guys, it was just recently that Motion Builder showcased something similar in a skiing character scene so needless to say you cut edge. 2D animation has been longing for this day.
I hope you continue on with the Unity side, you patch up alot of shortcomings. did you know that we couldn't even preview native 2d anims in the Unity inspector!

Excuse, because there is no way to contact you, can only leave a message here. I bought this software but PAYPAL‘s mail address is wrong then I did not receive your official mail, but now PayPal's email address has been corrected, is there a solution could be saved?

xiangying1024 đã viết

Excuse, because there is no way to contact you, can only leave a message here. I bought this software but PAYPAL‘s mail address is wrong then I did not receive your official mail, but now PayPal's email address has been corrected, is there a solution could be saved?

http://www.esotericsoftware.com/contact

Click "Show Contact Form"

This is best for account problems because it is private.

11 ngày sau

I would likt to use C# version in Unity.
is possible?

eunjun,choi đã viết

I would likt to use C# version in Unity.
is possible?

Soon. It's not in the runtime just yet.

Do you have release plan? please tell me if you have.

eunjun,choi đã viết

Do you have release plan? please tell me if you have.

Have to ask Shiu or Nate for that 🙂 But it's coming heh. The IK data is exported to the JSON file now, so if you reaalllly want to you can implement one yourself.

2 tháng sau
Nate đã viết

....We've also written proper documentation for the feature:

http://esotericsoftware.com/spine-using-ik

The link is broken 😢 have you repositioned the documentation?

6 ngày sau

Neat, thanks, Nate 🙂