rmx As you know, the Spinebot is on this forum and will give you an immediate answer, but you will not get a good answer if your question is not very specific, so please be detailed about your requirements, including the fact that you are using SkeletonMechanim
, to make it easier for us to give you an accurate answer.
When using SkeletonMecanim
, events are stored in each AnimationClip
and are raised like other Unity animation events. For more information see the following sections of the documentation:
https://esotericsoftware.com/spine-unity-main-components#SkeletonMecanim-Events