Problem statement
I was exporting a video of an animation containing physics contraints and I noticed the physics looked off compared to what I had in the editor. So I tried a few things with a sample project and the problem seems real.
So, using the celestial-circus-pro project, this is the video export of the swing
animation alone as it comes out of the box:
I then tried to set all the physics contraints to Mix 0 in Setup, and then reapplied the 100 Mix at the beginning of the animation, which in theory should have given the same exact result. This is the export:
Editor information
4.2.36