When importing a project into Spine, if you notice that some images are scaled down or not aligning correctly with the model, it could be due to several reasons related to how the project was originally set up and exported, as well as how you're importing it. Here are a few possibilities and solutions:
Scale Factor During Import: If you've adjusted the scale factor during import (e.g., to 0.33) and noticed discrepancies, it's important to ensure that the images you're using are scaled appropriately to match this factor. Spine expects the images to be scaled the same amount as the project. If the original project was designed with images at a certain scale, you need to maintain that scale consistency for both the skeleton and the images during import.
Nonessential Data: The project you downloaded might have been exported without "Nonessential data" which includes editor-only information like the complete dimensions of meshes. This can affect how the project is reconstructed in Spine.
Image and Mesh Scaling: Spine does not automatically scale mesh UVs or image files during import; it only scales the skeleton and attachments. If the project was created with images that are larger or smaller than necessary, you need to manually scale the images to match the import scale you're using.
Differences in Display/Export Settings: There might be differences in how Spine and SkeletonViewer handle display and export settings, leading to discrepancies. Ensure that the scale and settings in Spine match those expected by the project.
To address the issue, you may need to adjust the scale factor during import to more closely match the original project's scale or manually resize your images to ensure they align correctly with the scaled-down skeleton. Additionally, reviewing the project's original scale and export settings can provide clues on how to properly import it into Spine.