Its been a while since i bought this product with a pro license!I am working on a isometric game with pixel art animation.So i import my model in the program and all is great i can rig it successfully with no real problem,i can animate it with no real problem...Now come the export part which just destroy all my art pixel not aligned,blurry,low quality. The image size is 72x72 in the program it work beautifully. This is a big deception.Then i started to look for other solution after 3 hours since the only solution i found was exporting at x100 the size of each animation frame then resizing each one to the 72x72 normal size which result in a blurry image even in krita.
Then come the time for another solution the spine to unity pipeline which doesnt work at all again.Importing the skeleton seems fine,im using urp in unity importing in a already created scene so well the skeleton is pink all over then i found a video which helped me installing the package and the urp material/shader etc.Now i finally think a found the solution but no i assign the material to the skeleton and still pink i make sure to put the exemple2D URP ASSET into the scriptable render pipeline setup and also in the quality tabs.So now i need a solution since this export doesnt seems to work at all.I paid 300$ for a program that doesnt even export sprite correctly what do i do?Someone got a solution?Im really frustrated with this one and right now its been 8hours im trying to find a solution with no avail...