zzf Title: Is there any way to reduce drawcalls? I have a problem: When I put many different Spine Anims In my Unity Project, there will be produce many DrawCalls, different materials will increase drawcalls; how can i do to reduce it; is there any way to do it? Thanks a lot!
Misaki Hi, Harald replied to your post: 当界面存在几十个Spine动画时,如何优化性能? If you have a question, we would appreciate it if you would post a topic as you did instead of sending a private message. This allows other users to benefit from the answers. Thank you!