When I export to AGK and use the same demo for spineboy. My sprite worked the first couple of times. Now I get all square white blocks. Anybody have any suggestions on what the problem can be.
Thanks Dennis_W :rofl:
When I export to AGK and use the same demo for spineboy. My sprite worked the first couple of times. Now I get all square white blocks. Anybody have any suggestions on what the problem can be.
Thanks Dennis_W :rofl:
Not sure, sorry. Seems there is a problem on the AGK side, maybe loading the textures?
Ok Thanks Nate for your input I will keep looking and post when I find the answer.
The problem is when Spine exports the png file as skeleton-1 and the atlas file as skeleton. The names have to be the same. I renamed skeleton-1 to skeleton all worked fine. I id not know that they had to have the same name.
So, take care the *.png and *.atlas have the same name with AGK anyway.
Ah. The PNG name is in the atlas, but I guess AGK doesn't use that.