Hello everyone, I am stuck with a question which is how to organize my projects when I have multiple characters to animate when they interact together (for a video game).
I have a character with multiple animations and another with multiple animations. The trick is sometimes they interact together for example one must grab another. For that they should both be in one file I guess. Thing is I need this animation to be different for a lot of characters because they don't have the same size.
If I need all of my 30 characters on one file it seems heavy to me because the skulls and files of each characters will be calculated even if they don't need to be in the scene. And I'm not even talking about the crazy amount of layers. I'm quite lost about the way to go here, any insight ?