Good Evening!
When my player begins the walking animation, I want it to start halfway through the animation. animationStart seemed perfect for this. Though, even though I reviewed the documentation, I can't seem to get this right! :tear:
I was under the impression OnSpineAnimationStart is called anytime a new animation begins, but it doesn't seem to be executing.
public void OnSpineAnimationStart(TrackEntry trackEntry)
{
if( trackEntry.TrackIndex == 1) // walking set to 1
trackEntry.AnimationStart = .3f;
}
Any help would be great appreciated 🙂