Hello friendly people
I hope I can find help here.
So in my current unity project I use spine animations. The problem I currently have is, that the color and alpha doesn't work in the animation. (Not the alpha of the images. This works perfectly fine)
Example:
I have an animation of a car. Dust comes out of the muffler. The dust should start with 0% opacity go up to 100% and end with 0%. But it just pops in and pops out only with image on/off.
I think I remember it worked at some point but I missed the time when it happed that it doesn't worked anymore.
I guess it happend when we changed to the HDRP pipeline.
Has somebody an answer for me?