Hello All, I am newy user of Spine and I am interested to see the examples available for load the animation on libgdx.
using the simpleTest1 example on android studio, however I do not know if my configuration is wrong, but it is giving me the following error:
>Exception in thread "LWJGL Application" java.lang.ArrayIndexOutOfBoundsException: 97
at com.esotericsoftware.spine.SkeletonBinary.readSkeletonData(SkeletonBinary.java:202)
at com.mygdx.testspine.MainClass.create(MainClass.java:42)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:150)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:127)
this error is from the create method:
SkeletonData skeletonData = json.readSkeletonData(Gdx.files.internal("spineboy/spineboy-pro.skel"));
about my configurarion, I just generate a new project using libgdx, put the assets on folder (android/assets)
putting all the code of simpleTest1.java on my MainClass.java.
I cant figure why is throwing this error. I search a little about this kind of error but only say is because the Skeleton was exported with a old version of Spine, and Since I have the Spine ESS version, i dont know if I can expor it.
(Sorry my bad english)