For a jump animation, we want move the character up in program, not in animation.
Here is my suggesition:
Add a position offset tool(for example like the circle presented in this image Hình ảnh bị xóa do không hỗ trợ HTTPS. | Vẫn hiển thị
)
If spine program minus the offset position value in each keyframe, we can get an animation at a fixed position.