Hi
I'm building our project for WebGL in Unity Cloud Build and I get these errors:
[Unity]
CompilerOutput:-stdout
exitcode: 1
compilationhadfailure: True
outfile: Temp/spine-unity-editor.dll
12: [Unity] Assets/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs(634,28): error CS0103: The name 'SpineSpriteAtlasAsset' does not exist in the current context
Any ideas?
Thanks