Hi guys, is there a way to use the clipping mask based on asset images shape, instead of having to draw out the vertex for them? Because sometimes the shape is very organic and more complicated, but masking might be required for some animation effects. So not sure how would you guys suggest doing it?
Currently I'm just drawing out the vertex using clipping mask too, however as there are no "feather" function in spine, the masking sometimes tend to be unnatural. haha.
Thank you so much! 🙂