Hello,
we're running into a small problem with rendering our animations ingame. This happens using the spine-c runtime that we use, the skeletonviewer.jar viewer, and the unity plugin. What's wrong with out animation file?
(texture atlas not added due to art restrictions, but this is a combined texture atlas)
Here you can see the alignment of the little wheel in the middle. The wheel is aligned to the center
During runtime, the wheel gets misaligned, and scaled wrongly.
Most other elements in the art seems to work fine, but just some elements have these problems