• Editor
  • Vertices move when adding weights

Here's a little gif showing you what I mean:
https://gyazo.com/937d7e1f6532198935dc81f26a076eec

Why is it like this and how do I stop the vertices from moving? It also changes the mesh.
This happens during both Setup and Animate mode.

Sorry if this has already been asked but I couldn't find anyone having this same problem as me. Could this be a bug?

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  • Đã chỉnh sửa

It isn't a bug. It happens when you weight vertices, then adjust bones so the vertices move. After doing that, each bone wants the vertices in a different position and the weights determine the final position. As a result, when you change the weights, the vertices move.

You can use Update Bindings to rebind the bones to the mesh using the current vertex positions. After doing that, you'll be able to adjust weights without the vertices moving (at least until you adjust bones again and deform the mesh!). Please see the docs here, which explain it in more detail:
Weights - Spine User Guide: Update bindings