The spine-raylib runtime provides functionality to load, manipulate and render Spine skeletal animation data using Raylib. spine-raylib is based on spine-c.
One of the most amazing features of Raylib, besides the ease of use and its numerous ports to several languages and platforms, is the ability to compile to WebAssembly, allowing to show your games around the world with just a link.
Home page of the project:
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Thats awesome! I have happily added it to the runtimes list.
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Amazing! I love Raylib, such a well written, well documented library.
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