PolyHeart



I exported this from photoshop to spine, and as you can see in the gif, for some reason, some images/parts are causing the other ones to be cut off, I'm not using any clipping so I have no idea what is causing this. All I noticed is that the ground and leg parts are the ones cutting off the other parts
PolyHeart
  • Bài viết: 5

Nate

Likely you've enabled Viewport pixel grid:
Viewport rendering is rasterized to simulate pixel art. Skeleton rendering is limited to 2048x2048.
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Nate

Nate
  • Bài viết: 9985

PolyHeart

Oooo, I disabled it, thank you so much!!
I didn't realise it had a limit to it, my bad!
PolyHeart
  • Bài viết: 5

Nate

No worries! The limit is because it has to render the skeleton to a buffer, then render the buffer to the screen (which is how retro games do it).
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Nate

Nate
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