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How to turn your 2d character looking 3D
Hello guys. I just bought spine pro edition last weekend. This topic may already have been answered in this forum but I don't seem to find it.
Also I searched for it at youtube but the information didn't suffice. I'm hoping you could show me the ropes on how to turn my 2d character looking 3D. I saw Orcanon Odyssey showreel quality and that is what I really want to achieve in the future.
Thanks in advance
Glad to have you on board
To get a 3D look on your character, you will need to create vertices inside the mesh that you can manipulate.
See more here: Meshes - Spine User Guide: Deformation
I've created a small example project that shows how to do create a cube like this: Hình ảnh bị xóa do không hỗ trợ HTTPS. | Vẫn hiển thị
Download: cube.zip
A few more vertices will allow you to do something like this: Hình ảnh bị xóa do không hỗ trợ HTTPS. | Vẫn hiển thị
Try practicing faking 3D with simple "objects" first.
I hope this helps
Little tip from myself.
You have to change point of view, try to look on the 3D effect not as a whole but as scale, rotate, move etc. Try to see which element and how would be moved by scaling, rotating, translate tools which you can use in 2D. In fact using those tools, parts, you can build illusion which well folded gives the 3D effect It really helped me when I changed perspective.
Thank you guys. This helped a lot
Hi Shiu, can you tell me how to do it step by step? thank you